package ru.papergames.battleserver.model.battle;

import ru.papergames.battleserver.model.battle.map.BattleMap;
import ru.papergames.battleserver.network.WebServerClient;

/**
 * @author: ATroshanin
 */
public class BasicBattle extends TurnBasedBattle {

    public BasicBattle(int battleOrderId, WebServerClient wsClient, int maxPcMembersCount, int maxNpcMembersCount, int teamsCount, BattleMap battleMap) {
        super(battleOrderId, wsClient, maxPcMembersCount, maxNpcMembersCount, teamsCount, battleMap);
    }

    public boolean startAutomatically() {
        return true;
    }
}
